Class CameraDevice
- Namespace
- easyar
CameraDevice implements a camera device that outputs InputFrame (including image, camera parameters, and timestamp). Available on Windows, Mac, Android, and iOS. After opening, you can call start/stop to start and stop data acquisition. start/stop will not affect previously set camera parameters. When the device is no longer needed, you can call close to close it. Should not be used after close. CameraDevice outputs InputFrame through inputFrameSource. The inputFrameSource should be connected to InputFrameSink for use. bufferCapacity indicates the buffer capacity of InputFrame. If more than this number of InputFrame are output from the device and not released, the device will stop outputting new InputFrame until the previous InputFrame are released. This may cause issues like frame freeze. When using on Android, you need to add the android.permission.CAMERA permission declaration in AndroidManifest.xml. When using on iOS, you need to add the NSCameraUsageDescription permission declaration in Info.plist.
Constructors
CameraDevice
void easyar_CameraDevice__ctor(easyar_CameraDevice * * Return)
CameraDevice()
public CameraDevice()
constructor()
+ (easyar_CameraDevice *) create
public convenience init()
public CameraDevice()
Methods
isAvailable
Check if available. Returns true only on Windows, Mac, Android, and iOS.
bool easyar_CameraDevice_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()
Returns
- Boolean
androidCameraApiType
On Android, it can be used to get the Camera API (camera1 or camera2) being used. Camera1 has better compatibility but lacks some necessary information such as timestamp. Camera2 has compatibility issues on some devices.
easyar_AndroidCameraApiType easyar_CameraDevice_androidCameraApiType(easyar_CameraDevice * This)
AndroidCameraApiType androidCameraApiType()
public int androidCameraApiType()
fun androidCameraApiType(): Int
- (easyar_AndroidCameraApiType)androidCameraApiType
public func androidCameraApiType() -> AndroidCameraApiType
public virtual AndroidCameraApiType androidCameraApiType()
Returns
setAndroidCameraApiType
On Android, it can be used to set the Camera API (Camera 1 or Camera 2) to use. Must be set before calling openWithIndex, openWithSpecificType, or openWithPreferredType, otherwise it will not take effect. It is recommended to use CameraDeviceSelector to create a CameraDevice with the recommended Camera API based on the main algorithm used.
void easyar_CameraDevice_setAndroidCameraApiType(easyar_CameraDevice * This, easyar_AndroidCameraApiType type)
void setAndroidCameraApiType(AndroidCameraApiType type)
public void setAndroidCameraApiType(int type)
fun setAndroidCameraApiType(type: Int): Unit
- (void)setAndroidCameraApiType:(easyar_AndroidCameraApiType)type
public func setAndroidCameraApiType(_ type: AndroidCameraApiType) -> Void
public virtual void setAndroidCameraApiType(AndroidCameraApiType type)
Parameters
typeAndroidCameraApiType
Returns
- Void
bufferCapacity
Buffer capacity of InputFrame, default value is 8.
int easyar_CameraDevice_bufferCapacity(const easyar_CameraDevice * This)
int bufferCapacity()
public int bufferCapacity()
fun bufferCapacity(): Int
- (int)bufferCapacity
public func bufferCapacity() -> Int32
public virtual int bufferCapacity()
Returns
- Int32
setBufferCapacity
Set the buffer capacity of InputFrame.
void easyar_CameraDevice_setBufferCapacity(easyar_CameraDevice * This, int capacity)
void setBufferCapacity(int capacity)
public void setBufferCapacity(int capacity)
fun setBufferCapacity(capacity: Int): Unit
- (void)setBufferCapacity:(int)capacity
public func setBufferCapacity(_ capacity: Int32) -> Void
public virtual void setBufferCapacity(int capacity)
Parameters
capacityInt32
Returns
- Void
inputFrameSource
Output port of InputFrame.
void easyar_CameraDevice_inputFrameSource(easyar_CameraDevice * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> inputFrameSource()
public @Nonnull InputFrameSource inputFrameSource()
fun inputFrameSource(): InputFrameSource
- (easyar_InputFrameSource *)inputFrameSource
public func inputFrameSource() -> InputFrameSource
public virtual InputFrameSource inputFrameSource()
Returns
setStateChangedCallback
Set a state change callback to notify the state of the camera being disconnected or preempted. It only works on the Windows platform.
void easyar_CameraDevice_setStateChangedCallback(easyar_CameraDevice * This, easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromCameraState stateChangedCallback)
void setStateChangedCallback(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(CameraState)>> stateChangedCallback)
public void setStateChangedCallback(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromCameraState stateChangedCallback)
fun setStateChangedCallback(callbackScheduler: CallbackScheduler, stateChangedCallback: FunctorOfVoidFromCameraState?): Unit
- (void)setStateChangedCallback:(easyar_CallbackScheduler *)callbackScheduler stateChangedCallback:(void (^)(easyar_CameraState))stateChangedCallback
public func setStateChangedCallback(_ callbackScheduler: CallbackScheduler, _ stateChangedCallback: ((CameraState) -> Void)?) -> Void
public virtual void setStateChangedCallback(CallbackScheduler callbackScheduler, Optional<Action<CameraState>> stateChangedCallback)
Parameters
callbackSchedulerCallbackSchedulerstateChangedCallbackOptional<Action<CameraState>>
Returns
- Void
requestPermissions
Request camera system permissions. You can choose to use this function or apply for permissions yourself. It is only valid on Android and iOS platforms. On other platforms, the behavior is to directly call the callback to notify that the permission is granted. This function should be called on the UI thread.
void easyar_CameraDevice_requestPermissions(easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromPermissionStatusAndString permissionCallback)
static void requestPermissions(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(PermissionStatus, std::string)>> permissionCallback)
public static void requestPermissions(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromPermissionStatusAndString permissionCallback)
companion object fun requestPermissions(callbackScheduler: CallbackScheduler, permissionCallback: FunctorOfVoidFromPermissionStatusAndString?): Unit
+ (void)requestPermissions:(easyar_CallbackScheduler *)callbackScheduler permissionCallback:(void (^)(easyar_PermissionStatus status, NSString * value))permissionCallback
public static func requestPermissions(_ callbackScheduler: CallbackScheduler, _ permissionCallback: ((PermissionStatus, String) -> Void)?) -> Void
public static void requestPermissions(CallbackScheduler callbackScheduler, Optional<Action<PermissionStatus, string>> permissionCallback)
Parameters
callbackSchedulerCallbackSchedulerpermissionCallbackOptional<Action<PermissionStatus,String>>
Returns
- Void
cameraCount
Get the number of cameras recognized by the operating system.
int easyar_CameraDevice_cameraCount(void)
static int cameraCount()
public static int cameraCount()
companion object fun cameraCount(): Int
+ (int)cameraCount
public static func cameraCount() -> Int32
public static int cameraCount()
Returns
- Int32
openWithIndex
Open the camera device according to the camera index.
bool easyar_CameraDevice_openWithIndex(easyar_CameraDevice * This, int cameraIndex)
bool openWithIndex(int cameraIndex)
public boolean openWithIndex(int cameraIndex)
fun openWithIndex(cameraIndex: Int): Boolean
- (bool)openWithIndex:(int)cameraIndex
public func openWithIndex(_ cameraIndex: Int32) -> Bool
public virtual bool openWithIndex(int cameraIndex)
Parameters
cameraIndexInt32
Returns
- Boolean
openWithSpecificType
Open the camera device according to the exact camera device type. Returns false if no matching type is found. On Mac, the camera type cannot be determined.
bool easyar_CameraDevice_openWithSpecificType(easyar_CameraDevice * This, easyar_CameraDeviceType type)
bool openWithSpecificType(CameraDeviceType type)
public boolean openWithSpecificType(int type)
fun openWithSpecificType(type: Int): Boolean
- (bool)openWithSpecificType:(easyar_CameraDeviceType)type
public func openWithSpecificType(_ type: CameraDeviceType) -> Bool
public virtual bool openWithSpecificType(CameraDeviceType type)
Parameters
typeCameraDeviceType
Returns
- Boolean
openWithPreferredType
Open the camera device according to the camera device type. If no matching type is found, try to open the first camera device.
bool easyar_CameraDevice_openWithPreferredType(easyar_CameraDevice * This, easyar_CameraDeviceType type)
bool openWithPreferredType(CameraDeviceType type)
public boolean openWithPreferredType(int type)
fun openWithPreferredType(type: Int): Boolean
- (bool)openWithPreferredType:(easyar_CameraDeviceType)type
public func openWithPreferredType(_ type: CameraDeviceType) -> Bool
public virtual bool openWithPreferredType(CameraDeviceType type)
Parameters
typeCameraDeviceType
Returns
- Boolean
start
Start acquiring data.
bool easyar_CameraDevice_start(easyar_CameraDevice * This)
bool start()
public boolean start()
fun start(): Boolean
- (bool)start
public func start() -> Bool
public virtual bool start()
Returns
- Boolean
stop
Stop acquiring data. This method only stops capturing images; all parameters and connections will not be affected.
void easyar_CameraDevice_stop(easyar_CameraDevice * This)
void stop()
public void stop()
fun stop(): Unit
- (void)stop
public func stop() -> Void
public virtual void stop()
Returns
- Void
close
Close the camera. Should not be used after close.
void easyar_CameraDevice_close(easyar_CameraDevice * This)
void close()
public void close()
fun close(): Unit
- (void)close
public func close() -> Void
public virtual void close()
Returns
- Void
index
Camera index. Called after successful open.
int easyar_CameraDevice_index(const easyar_CameraDevice * This)
int index()
public int index()
fun index(): Int
- (int)index
public func index() -> Int32
public virtual int index()
Returns
- Int32
type
Camera type. Called after successful open.
easyar_CameraDeviceType easyar_CameraDevice_type(const easyar_CameraDevice * This)
CameraDeviceType type()
public int type()
fun type(): Int
- (easyar_CameraDeviceType)type
public func type() -> CameraDeviceType
public virtual CameraDeviceType type()
Returns
cameraOrientation
Angle to rotate clockwise when the camera image is displayed in the device's natural orientation. Called after successful open.
int easyar_CameraDevice_cameraOrientation(const easyar_CameraDevice * This)
int cameraOrientation()
public int cameraOrientation()
fun cameraOrientation(): Int
- (int)cameraOrientation
public func cameraOrientation() -> Int32
public virtual int cameraOrientation()
Returns
- Int32
cameraParameters
Camera parameters, including image size, focal length, principal point, camera type, and the rotation angle of the camera relative to the device's natural orientation. Called after successful open.
void easyar_CameraDevice_cameraParameters(easyar_CameraDevice * This, easyar_CameraParameters * * Return)
std::shared_ptr<CameraParameters> cameraParameters()
public @Nonnull CameraParameters cameraParameters()
fun cameraParameters(): CameraParameters
- (easyar_CameraParameters *)cameraParameters
public func cameraParameters() -> CameraParameters
public virtual CameraParameters cameraParameters()
Returns
setCameraParameters
Set camera parameters. Called after successful open.
void easyar_CameraDevice_setCameraParameters(easyar_CameraDevice * This, easyar_CameraParameters * cameraParameters)
void setCameraParameters(std::shared_ptr<CameraParameters> cameraParameters)
public void setCameraParameters(@Nonnull CameraParameters cameraParameters)
fun setCameraParameters(cameraParameters: CameraParameters): Unit
- (void)setCameraParameters:(easyar_CameraParameters *)cameraParameters
public func setCameraParameters(_ cameraParameters: CameraParameters) -> Void
public virtual void setCameraParameters(CameraParameters cameraParameters)
Parameters
cameraParametersCameraParameters
Returns
- Void
size
Get current image size. Called after successful open.
easyar_Vec2I easyar_CameraDevice_size(const easyar_CameraDevice * This)
Vec2I size()
public @Nonnull Vec2I size()
fun size(): Vec2I
- (easyar_Vec2I *)size
public func size() -> Vec2I
public virtual Vec2I size()
Returns
supportedSizeCount
Get the number of all supported image sizes of the current device. Called after successful open.
int easyar_CameraDevice_supportedSizeCount(const easyar_CameraDevice * This)
int supportedSizeCount()
public int supportedSizeCount()
fun supportedSizeCount(): Int
- (int)supportedSizeCount
public func supportedSizeCount() -> Int32
public virtual int supportedSizeCount()
Returns
- Int32
supportedSize
Get the index-th supported image size of the current device. Returns {0, 0} if index is out of range. Called after successful open.
easyar_Vec2I easyar_CameraDevice_supportedSize(const easyar_CameraDevice * This, int index)
Vec2I supportedSize(int index)
public @Nonnull Vec2I supportedSize(int index)
fun supportedSize(index: Int): Vec2I
- (easyar_Vec2I *)supportedSize:(int)index
public func supportedSize(_ index: Int32) -> Vec2I
public virtual Vec2I supportedSize(int index)
Parameters
indexInt32
Returns
setSize
Set current image size. The closest optional value to the set value will be used. Use size to get the actual size. Called after successful open. After setting size, frameRateRange may change.
bool easyar_CameraDevice_setSize(easyar_CameraDevice * This, easyar_Vec2I size)
bool setSize(Vec2I size)
public boolean setSize(@Nonnull Vec2I size)
fun setSize(size: Vec2I): Boolean
- (bool)setSize:(easyar_Vec2I *)size
public func setSize(_ size: Vec2I) -> Bool
public virtual bool setSize(Vec2I size)
Parameters
sizeVec2I
Returns
- Boolean
supportedFrameRateRangeCount
Get the number of all supported frame rate ranges of the current device. Called after successful open.
int easyar_CameraDevice_supportedFrameRateRangeCount(const easyar_CameraDevice * This)
int supportedFrameRateRangeCount()
public int supportedFrameRateRangeCount()
fun supportedFrameRateRangeCount(): Int
- (int)supportedFrameRateRangeCount
public func supportedFrameRateRangeCount() -> Int32
public virtual int supportedFrameRateRangeCount()
Returns
- Int32
supportedFrameRateRangeLower
Get the lower bound of the index-th supported frame rate range of the current device. Called after successful open.
float easyar_CameraDevice_supportedFrameRateRangeLower(const easyar_CameraDevice * This, int index)
float supportedFrameRateRangeLower(int index)
public float supportedFrameRateRangeLower(int index)
fun supportedFrameRateRangeLower(index: Int): Float
- (float)supportedFrameRateRangeLower:(int)index
public func supportedFrameRateRangeLower(_ index: Int32) -> Float
public virtual float supportedFrameRateRangeLower(int index)
Parameters
indexInt32
Returns
- Single
supportedFrameRateRangeUpper
Get the upper bound of the index-th supported frame rate range of the current device. Called after successful open.
float easyar_CameraDevice_supportedFrameRateRangeUpper(const easyar_CameraDevice * This, int index)
float supportedFrameRateRangeUpper(int index)
public float supportedFrameRateRangeUpper(int index)
fun supportedFrameRateRangeUpper(index: Int): Float
- (float)supportedFrameRateRangeUpper:(int)index
public func supportedFrameRateRangeUpper(_ index: Int32) -> Float
public virtual float supportedFrameRateRangeUpper(int index)
Parameters
indexInt32
Returns
- Single
frameRateRange
Get the index of the current frame rate range of the current device. Called after successful open. On iOS/macOS, it may return -1, indicating an unfixed frame rate. Use supportedFrameRateRangeLower and supportedFrameRateRangeUpper to get the minimum and maximum values.
int easyar_CameraDevice_frameRateRange(const easyar_CameraDevice * This)
int frameRateRange()
public int frameRateRange()
fun frameRateRange(): Int
- (int)frameRateRange
public func frameRateRange() -> Int32
public virtual int frameRateRange()
Returns
- Int32
setFrameRateRange
Set the index of the current frame rate range of the current device. Called after successful open.
bool easyar_CameraDevice_setFrameRateRange(easyar_CameraDevice * This, int index)
bool setFrameRateRange(int index)
public boolean setFrameRateRange(int index)
fun setFrameRateRange(index: Int): Boolean
- (bool)setFrameRateRange:(int)index
public func setFrameRateRange(_ index: Int32) -> Bool
public virtual bool setFrameRateRange(int index)
Parameters
indexInt32
Returns
- Boolean
setFlashTorchMode
Set the flash torch mode to on. Called after successful open.
bool easyar_CameraDevice_setFlashTorchMode(easyar_CameraDevice * This, bool on)
bool setFlashTorchMode(bool on)
public boolean setFlashTorchMode(boolean on)
fun setFlashTorchMode(on: Boolean): Boolean
- (bool)setFlashTorchMode:(bool)on
public func setFlashTorchMode(_ on: Bool) -> Bool
public virtual bool setFlashTorchMode(bool on)
Parameters
onBoolean
Returns
- Boolean
setFocusMode
Set the focus mode to focusMode. Called after successful open.
bool easyar_CameraDevice_setFocusMode(easyar_CameraDevice * This, easyar_CameraDeviceFocusMode focusMode)
bool setFocusMode(CameraDeviceFocusMode focusMode)
public boolean setFocusMode(int focusMode)
fun setFocusMode(focusMode: Int): Boolean
- (bool)setFocusMode:(easyar_CameraDeviceFocusMode)focusMode
public func setFocusMode(_ focusMode: CameraDeviceFocusMode) -> Bool
public virtual bool setFocusMode(CameraDeviceFocusMode focusMode)
Parameters
focusModeCameraDeviceFocusMode
Returns
- Boolean
autoFocus
Trigger auto-focus once. Used after start. Only available when FocusMode is Normal or Macro.
bool easyar_CameraDevice_autoFocus(easyar_CameraDevice * This)
bool autoFocus()
public boolean autoFocus()
fun autoFocus(): Boolean
- (bool)autoFocus
public func autoFocus() -> Bool
public virtual bool autoFocus()
Returns
- Boolean