Table of Contents

Class ImageTargetParameters

Namespace
easyar

ImageTargetParameters represents the parameters required to create the ImageTarget.

ImageTargetParameters

Constructors

ImageTargetParameters

void easyar_ImageTargetParameters__ctor(easyar_ImageTargetParameters * * Return)
ImageTargetParameters()
public ImageTargetParameters()
constructor()
+ (easyar_ImageTargetParameters *) create
public convenience init()
public ImageTargetParameters()

Methods

image

Get the image.

void easyar_ImageTargetParameters_image(easyar_ImageTargetParameters * This, easyar_Image * * Return)
std::shared_ptr<Image> image()
public @Nonnull Image image()
fun image(): Image
- (easyar_Image *)image
public func image() -> Image
public virtual Image image()

Returns

Image

setImage

Set the image.

void easyar_ImageTargetParameters_setImage(easyar_ImageTargetParameters * This, easyar_Image * image)
void setImage(std::shared_ptr<Image> image)
public void setImage(@Nonnull Image image)
fun setImage(image: Image): Unit
- (void)setImage:(easyar_Image *)image
public func setImage(_ image: Image) -> Void
public virtual void setImage(Image image)

Parameters

image Image

Returns

Void

name

Get the target name. The name is used to distinguish targets.

void easyar_ImageTargetParameters_name(easyar_ImageTargetParameters * This, easyar_String * * Return)
std::string name()
public java.lang.@Nonnull String name()
fun name(): String
- (NSString *)name
public func name() -> String
public virtual string name()

Returns

String

setName

Set the target name.

void easyar_ImageTargetParameters_setName(easyar_ImageTargetParameters * This, easyar_String * name)
void setName(std::string name)
public void setName(java.lang.@Nonnull String name)
fun setName(name: String): Unit
- (void)setName:(NSString *)name
public func setName(_ name: String) -> Void
public virtual void setName(string name)

Parameters

name String

Returns

Void

uid

Get the target uid. The target uid is used in the cloud recognition algorithm. When not connected to cloud recognition, you can set this uid in the json configuration and use it as another way to distinguish targets in your own code.

void easyar_ImageTargetParameters_uid(easyar_ImageTargetParameters * This, easyar_String * * Return)
std::string uid()
public java.lang.@Nonnull String uid()
fun uid(): String
- (NSString *)uid
public func uid() -> String
public virtual string uid()

Returns

String

setUid

Set the target uid.

void easyar_ImageTargetParameters_setUid(easyar_ImageTargetParameters * This, easyar_String * uid)
void setUid(std::string uid)
public void setUid(java.lang.@Nonnull String uid)
fun setUid(uid: String): Unit
- (void)setUid:(NSString *)uid
public func setUid(_ uid: String) -> Void
public virtual void setUid(string uid)

Parameters

uid String

Returns

Void

meta

Get the meta data.

void easyar_ImageTargetParameters_meta(easyar_ImageTargetParameters * This, easyar_String * * Return)
std::string meta()
public java.lang.@Nonnull String meta()
fun meta(): String
- (NSString *)meta
public func meta() -> String
public virtual string meta()

Returns

String

setMeta

Set the meta data.

void easyar_ImageTargetParameters_setMeta(easyar_ImageTargetParameters * This, easyar_String * meta)
void setMeta(std::string meta)
public void setMeta(java.lang.@Nonnull String meta)
fun setMeta(meta: String): Unit
- (void)setMeta:(NSString *)meta
public func setMeta(_ meta: String) -> Void
public virtual void setMeta(string meta)

Parameters

meta String

Returns

Void

scale

The scaling ratio of the image. Its value is the ratio of the physical size of the image width to 1 meter, with a default value of 1.

float easyar_ImageTargetParameters_scale(easyar_ImageTargetParameters * This)
float scale()
public float scale()
fun scale(): Float
- (float)scale
public func scale() -> Float
public virtual float scale()

Returns

Single

setScale

Set the scaling ratio of the image. Its value is the ratio of the physical size of the image width to 1 meter, with a default value of 1. Also, this model scaling needs to be set separately in the rendering engine.

void easyar_ImageTargetParameters_setScale(easyar_ImageTargetParameters * This, float scale)
void setScale(float scale)
public void setScale(float scale)
fun setScale(scale: Float): Unit
- (void)setScale:(float)scale
public func setScale(_ scale: Float) -> Void
public virtual void setScale(float scale)

Parameters

scale Single

Returns

Void