Table of Contents

Class SurfaceTrackerResult

Namespace
easyar

Result of SurfaceTracker.

Inheritance
SurfaceTrackerResult

Methods

transform

The transform of Camera relative to world coordinates. Both the Camera coordinate system and the world coordinate system are right-handed coordinate systems. The origin of the Camera coordinate system is the camera optical center, the positive x-axis points right, the positive y-axis points up, and the positive z-axis points in the direction where light enters the camera. (Here, right and up refer to the right and up of the device natural orientation on mobile devices.) The y-axis of the world coordinate system points upward (opposite to gravity). Data is arranged in row-major order, opposite to OpenGL column-major.

easyar_Matrix44F easyar_SurfaceTrackerResult_transform(const easyar_SurfaceTrackerResult * This)
Matrix44F transform()
public @Nonnull Matrix44F transform()
fun transform(): Matrix44F
- (easyar_Matrix44F *)transform
public func transform() -> Matrix44F
public virtual Matrix44F transform()

Returns

Type Description
Matrix44F