Table of Contents

Enum ARSession.ARHorizontalFlipMode

Namespace
easyar
Assembly
EasyAR.Sense.dll

Horizontal mirror rendering mode.

In horizontal flip state, the camera image will be displayed mirrored. To ensure normal object tracking, it will also affect the rendering of 3D objects, thus providing two different methods. Horizontal flip can only work under object perception (such as image tracking or object tracking) algorithms.

public enum ARSession.ARHorizontalFlipMode

Fields

None = 0

No flip.

World = 1

Horizontal mirror rendering, camera image will be displayed mirrored, camera projection matrix will change for mirrored rendering, target scale will not change.

Target = 2

Horizontal mirror rendering, camera image will be displayed mirrored, target scale will change for mirrored rendering, camera projection matrix will not change.