Enum ARSession.ARHorizontalFlipMode
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
Horizontal mirror rendering mode.
In the horizontal flip state, the camera image is displayed mirrored. To ensure object tracking works correctly, it also affects 3D object rendering, so two different methods are provided. Horizontal flip only works with object perception algorithms such as image tracking or object tracking.
public enum ARSession.ARHorizontalFlipMode
Fields
None = 0No flip.
World = 1Horizontal mirror rendering. The camera image is displayed mirrored, the camera projection matrix changes for mirrored rendering, and target scale does not change.
Target = 2Horizontal mirror rendering. The camera image is displayed mirrored, target scale changes for mirrored rendering, and the camera projection matrix does not change.