Table of Contents

Enum ARSession.ARHorizontalFlipMode

Namespace
easyar
Assembly
EasyAR.Sense.dll

Horizontal mirror rendering mode.

In the horizontal flip state, the camera image will be mirrored. To ensure normal object tracking, it also affects the rendering of 3D objects, so two different methods are provided. Horizontal flipping only works under object perception algorithms, such as image tracking or object tracking.

public enum ARSession.ARHorizontalFlipMode

Fields

None = 0

No flip.

World = 1

Horizontal mirror rendering: the camera image will be mirrored, the camera projection matrix will change for mirror rendering, and the target scale will not change.

Target = 2

Horizontal mirror rendering: the camera image will be mirrored, the target scale will change for mirror rendering, and the camera projection matrix will not change.