Enum ARSession.ARHorizontalFlipMode
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
Horizontal mirror rendering mode.
In horizontal flip state, the camera image will be displayed mirrored. To ensure normal object tracking, it will also affect the rendering of 3D objects, thus providing two different methods. Horizontal flip can only work under object perception (such as image tracking or object tracking) algorithms.
public enum ARSession.ARHorizontalFlipMode
Fields
None = 0No flip.
World = 1Horizontal mirror rendering, camera image will be displayed mirrored, camera projection matrix will change for mirrored rendering, target scale will not change.
Target = 2Horizontal mirror rendering, camera image will be displayed mirrored, target scale will change for mirrored rendering, camera projection matrix will not change.