Class BufferPool
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
BufferPool implements a memory pool. It can be used for features that repeatedly allocate memory of the same size, such as custom camera access, reducing time spent on memory allocation.
public class BufferPool : RefBase, IDisposable
- Inheritance
-
BufferPool
- Implements
- Inherited Members
Constructors
BufferPool(int, int)
block_size is the byte size of each `Buffer`_. capacity is the maximum number of `Buffer`_ objects.
public BufferPool(int block_size, int capacity)
Parameters
block_sizecapacity
Methods
Clone()
public BufferPool Clone()
block_size()
Byte size of each `Buffer`_.
public virtual int block_size()
capacity()
Maximum number of `Buffer`_ objects.
public virtual int capacity()
size()
Current number of `Buffer`_ objects obtained externally.
public virtual int size()
tryAcquire()
Tries to obtain a memory block. If the current number of externally obtained `Buffer`_ objects has not reached the maximum number of `Buffer`_ objects, it retrieves or allocates a new `Buffer`_; otherwise, it returns empty.
public virtual Optional<Buffer> tryAcquire()