Table of Contents

Class BufferPool

Namespace
easyar
Assembly
EasyAR.Sense.dll

BufferPool implements a memory pool that can be used for functions such as custom camera access, which require repeatedly allocating memory of the same size, reducing the time spent on memory allocation.

public class BufferPool : RefBase, IDisposable
Inheritance
BufferPool
Implements
Inherited Members

Constructors

BufferPool(int, int)

block_size is the byte size of each `Buffer`_. capacity is the maximum number of `Buffer`_.

public BufferPool(int block_size, int capacity)

Parameters

block_size
capacity

Methods

Clone()

public BufferPool Clone()

Returns

CloneObject()

protected override object CloneObject()

Returns

block_size()

The byte size of each `Buffer`_.

public virtual int block_size()

Returns

capacity()

The maximum number of `Buffer`_.

public virtual int capacity()

Returns

size()

The current number of `Buffer`_ obtained externally.

public virtual int size()

Returns

tryAcquire()

Attempts to obtain a memory block. If the current number of `Buffer`_ obtained externally has not reached the maximum number of `Buffer`_, then takes out or allocates a new `Buffer`_, otherwise returns null.

public virtual Optional<Buffer> tryAcquire()

Returns