Class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
ImageTarget of Gizmos configuration.
[Serializable]
public class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
- Inheritance
-
EasyARSettings.TargetGizmoConfig.ImageTargetConfig
Fields
EnableImageFile
Enable Source of type ImageTargetController.ImageFileSourceData for the target's Gizmos. Enabling this will load the image file in the Unity Editor and display the corresponding gizmo. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.ImageFileSourceData. Enable this option will load image file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableImageFile
Field Value
EnableTarget
Enable Source of type ImageTargetController.TargetSourceData for the target's Gizmos. Enabling this will display the corresponding gizmo in the Unity Editor. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTarget
Field Value
EnableTargetDataFile
Enable Source of type ImageTargetController.TargetDataFileSourceData for the target's Gizmos. Enabling this will load the target data file in the Unity Editor and display the corresponding gizmo. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetDataFileSourceData. Enable this option will target data file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTargetDataFile
Field Value
EnableTexture2D
Enable Source of type ImageTargetController.Texture2DSourceData for the target's Gizmos. Enabling this will display the corresponding gizmo in the Unity Editor. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.Texture2DSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTexture2D