Table of Contents

Class EasyARSettings.TargetGizmoConfig.ImageTargetConfig

Namespace
easyar
Assembly
EasyAR.Sense.dll

ImageTarget'sGizmos configuration.

[Serializable]
public class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
Inheritance
EasyARSettings.TargetGizmoConfig.ImageTargetConfig

Fields

EnableImageFile

EnableGizmos for targets whoseSource type isImageTargetController.ImageFileSourceData. Turning this on will load the image file and display the corresponding gizmo in the Unity Editor. If there are too many such targets in the scene, it may impact startup-performance in the Editor. Unity runtime performance is unaffected when running on devices.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.ImageFileSourceData. Enable this option will load image file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableImageFile

Field Value

EnableTarget

EnableGizmos for targets whoseSource type isImageTargetController.TargetSourceData. Turning this on will display the corresponding gizmo in the Unity Editor. If there are too many such targets in the scene, it may impact startup-performance in the Editor. Unity runtime performance is unaffected when running on devices.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTarget

Field Value

EnableTargetDataFile

EnableGizmos for targets whoseSource type isImageTargetController.TargetDataFileSourceData. Turning this on will load the target data file and display the corresponding gizmo in the Unity Editor. If there are too many such targets in the scene, it may impact startup-performance in the Editor. Unity runtime performance is unaffected when running on devices.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetDataFileSourceData. Enable this option will target data file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTargetDataFile

Field Value

EnableTexture2D

EnableGizmos for targets whoseSource type isImageTargetController.Texture2DSourceData. Turning this on will display the corresponding gizmo in the Unity Editor. If there are too many such targets in the scene, it may impact startup-performance in the Editor. Unity runtime performance is unaffected when running on devices.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.Texture2DSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTexture2D

Field Value