Table of Contents

Class EasyARSettings.TargetGizmoConfig.ImageTargetConfig

Namespace
easyar
Assembly
EasyAR.Sense.dll

ImageTarget of Gizmos configuration.

[Serializable]
public class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
Inheritance
EasyARSettings.TargetGizmoConfig.ImageTargetConfig

Fields

EnableImageFile

Enable Source of type ImageTargetController.ImageFileSourceData for the target's Gizmos. Enabling this will load the image file in the Unity Editor and display the corresponding gizmo. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.ImageFileSourceData. Enable this option will load image file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableImageFile

Field Value

EnableTarget

Enable Source of type ImageTargetController.TargetSourceData for the target's Gizmos. Enabling this will display the corresponding gizmo in the Unity Editor. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTarget

Field Value

EnableTargetDataFile

Enable Source of type ImageTargetController.TargetDataFileSourceData for the target's Gizmos. Enabling this will load the target data file in the Unity Editor and display the corresponding gizmo. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetDataFileSourceData. Enable this option will target data file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTargetDataFile

Field Value

EnableTexture2D

Enable Source of type ImageTargetController.Texture2DSourceData for the target's Gizmos. Enabling this will display the corresponding gizmo in the Unity Editor. If there are too many targets of this type in the scene, it may affect the startup performance in the Unity Editor. The performance of Unity runtime will not be affected when running on the device.

[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.Texture2DSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTexture2D

Field Value