Class FrameRecorder.RecordFinishEvent
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
The event when recording ends. The callback parameter is false when recording errors.
[Serializable]
public class FrameRecorder.RecordFinishEvent : UnityEvent<bool>, ISerializationCallbackReceiver
- Inheritance
-
FrameRecorder.RecordFinishEvent
- Implements