Struct ProximityLocationResult
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
Nearby position readings.
Units for x,y,z are meters. The origin is the tile origin. y is upward.
Units for accuracy are meters.
Units for timestamp,validTime are seconds.
is2d indicates whether y is not used.
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public struct ProximityLocationResult
Constructors
ProximityLocationResult(float, float, float, float, double, bool, double)
public ProximityLocationResult(float x, float y, float z, float accuracy, double timestamp, bool is2d, double validTime)
Parameters
xyzaccuracytimestampis2dvalidTime
Fields
accuracy
public float accuracy
Field Value
timestamp
public double timestamp
Field Value
validTime
public double validTime
Field Value
x
public float x
Field Value
y
public float y
Field Value
z
public float z
Field Value
Properties
is2d
public bool is2d { get; set; }