Log analysis on android
For logs on native (Android) and Unity (Android), please refer to the following instructions.
Log acquisition methods
Logs can be obtained through Android Studio or adb logcat. Using adb logcat is recommended to obtain complete logs.
During use, you may need to enable developer mode on the Android device, turn on USB debugging or wireless debugging, and connect via USB cable or pair and connect via WLAN. Please refer to Android Debug Bridge (Chinese English).
The following is an example of pairing and connecting via WLAN and using adb logcat.

After connecting adb, first use adb logcat -c to clear previous logs, then run adb logcat > log.txt to output logs to log.txt. Run the program until an error occurs, then use Ctrl + C to stop log output.
The following is an example of a log file.

Understanding logs
The following tags require special attention during debugging.
EasyAR
Logs output by EasyAR
Unity
Logs output by the Unity engine at the C# layer
UnityPlayer
Logs output by the Unity engine at the Java/JNI layer
libunity
Logs output by the Unity engine at the C++ or IL2CPP layer
AndroidRuntime
Logs output by the Android system when Java exceptions are uncaught
ActivityManager
Logs output by the Android system in cases such as ANR
When analyzing errors, it is often necessary to clarify the conditions under which the error occurred, such as the called function, parameters, and related state.
Notes for feedback
When providing feedback, please provide unfiltered log information by tag, as sometimes underlying system libraries output detailed causes of errors, and these libraries' tags vary across different systems.
Additionally, include the following information when providing feedback.
EasyAR Sense and EasyAR Sense Unity Plugin version numbers
e.g., 4.7.0.11800-cf8e24e30
Community edition/Enterprise edition
CPU architecture
aarch64/armeabi-v7a