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BlockRootController component reference

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Explore the properties in the BlockRootController component window to customize camera parameters.

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Component screenshot under default conditions.

Property Description
Active Control Options:
  • Hide Before First Found: Before first tracking, the GameObject is deactivated; once successfully tracked, the GameObject remains activated.
  • Hide When Not Tracking (default): When tracked, the GameObject is activated; when tracking is lost, the GameObject is deactivated.
  • None: Does not control the activation state of the GameObject.
Root Location GNSS (GPS, BeiDou, etc.) information of the Block Root.
It only has a value in the following two cases:
  1. During editing, when one of its block models is imported from Mega Studio and the block data contains GPS information;
  2. During runtime, when actively calling BlockHolder.Hold(BlockController.BlockInfo, Location) to hold a block.
        Latitude Latitude.
        Longitude Longitude.
        Altitude Altitude.
Studio Tool The Studio tool currently controlling the block, only used to indicate the tool in edit mode.