Table of Contents

BlockRootController component reference

Switch to API

Explore the properties in the BlockRootController component window to customize camera parameters.

alt text

Default component screenshot.

Property Description
Active Control Options:
  • Hide Before First Found: Before the first tracking, the GameObject will be deactivated; once successfully tracked, the GameObject will remain activated.
  • Hide When Not Tracking (default): When tracked, the GameObject will be activated; when tracking is lost, the GameObject will be deactivated.
  • None: Do not control the activation of the GameObject.
Root Location The GNSS (GPS, BeiDou, etc.) information of the Block Root.
It only has a value in the following two cases:
  1. During editing, one of its block models is imported from Mega Studio and the block data contains GPS information;
  2. During runtime, actively calling BlockHolder.Hold(BlockController.BlockInfo, Location) holds a block.
        Latitude Latitude.
        Longitude Longitude.
        Altitude Altitude.
Studio Tool The current Studio tool controlling the block, only used to indicate the tool in edit mode.