| Desired Focus Mode |
Desired focus mode. Options:- Default: Use default value, actual selection relates to used AR features.
- Input: Use specified value.
When selecting Input, options:- Continousauto: Continuous auto-focus mode, high image clarity, average tracking effect. Actual focus effect depends on device capability.
- Medium: Medium-distance fixed-focus mode, average image clarity, better tracking effect, actual focus effect depends on device capability.
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| Desired Resolution |
Desired resolution. Options:- Default: Use default value.
- Input: Use specified value.
When selecting Input, options:- Resolution_1280: Standard resolution is 1280 x 960 or 1280 x 720, actual resolution depends on device capability.
- Resolution_640: Standard resolution is 640 x 480 or 640 x 360, actual resolution depends on device capability.
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| Desired Frame Rate |
Desired camera frame rate. Options:- Default: Use default value.
- Input: Use specified value.
When selecting Input, options:- Camera_FPS_30: Device frame rate is 30fps, actual frame rate depends on device capability.
- Camera_FPS_60: Device frame rate is 60fps or 30fps, actual frame rate depends on device capability.
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| Advanced Options |
Advanced options. Usually no modification needed in most cases. |
| Desired Min Quality Level |
Desired minimum allowed quality level. Options:- Default: Use default value.
- Input: Use specified value.
When selecting Input, options:- NotSupported: Device doesn't support motion tracking, possibly due to unmet adaptation standards or not yet adapted.
- Bad: Device doesn't fully meet standards, unstable scale, usable for small scenes within desktop scale.
- Limited: Device doesn't fully meet standards, scale is nearly accurate, usable for medium scenes within room scale, such as AR games, AR navigation.
- Good: Device meets standards, scale is accurate, usable for large scenes at building scale, such as AR games, AR navigation, 3D reconstruction.
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| Desired Tracking Mode |
Desired tracking mode. Options:- Default: Use default value.
- Input: Use specified value.
When selecting Input, options:- VIO: Only tracking and click collision point cloud, low CPU and memory usage, but doesn't support plane detection, relocation, or anchors.
- SLAM: Simultaneous tracking and mapping, supports relocation after loss, click collision point cloud, and plane detection, but no anchors, no real-time pose correction, and slightly higher CPU/memory usage.
- Anchor: Simultaneous tracking and mapping, supports relocation after loss, click collision point cloud, plane detection, and anchors, but highest CPU and memory usage.
- LargeScale: Suitable for large scenes, simultaneous tracking and mapping, supports relocation after loss, click collision point cloud, plane detection, and anchors. More stable tracking under large depth-of-field.
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| Camera Candidate |
Alternative for Camera, only effective when Unity XR Origin isn't used. If unset, uses Camera.main. |