Table of Contents

Class Engine

Namespace
easyar
Engine

Methods

schemaHash

Get version hash value to ensure that the type definitions of various languages are consistent with the version of the type definitions of the runtime.

int easyar_Engine_schemaHash(void)
static int schemaHash()
public static int schemaHash()
companion object fun schemaHash(): Int
+ (int)schemaHash
public static func schemaHash() -> Int32
public static int schemaHash()

Returns

Int32

onPause

Handle application onPause, pause internal tasks.

void easyar_Engine_onPause(void)
static void onPause()
public static void onPause()
companion object fun onPause(): Unit
+ (void)onPause
public static func onPause() -> Void
public static void onPause()

Returns

Void

onResume

Handle application onResume, restart internal tasks.

void easyar_Engine_onResume(void)
static void onResume()
public static void onResume()
companion object fun onResume(): Unit
+ (void)onResume
public static func onResume() -> Void
public static void onResume()

Returns

Void

validationState

Get license verification status.

easyar_ValidationState easyar_Engine_validationState(void)
static ValidationState validationState()
public static int validationState()
companion object fun validationState(): Int
+ (easyar_ValidationState)validationState
public static func validationState() -> ValidationState
public static ValidationState validationState()

Returns

ValidationState

errorMessage

Used to get error information when initialization fails.

void easyar_Engine_errorMessage(easyar_String * * Return)
static std::string errorMessage()
public static java.lang.@Nonnull String errorMessage()
companion object fun errorMessage(): String
+ (NSString *)errorMessage
public static func errorMessage() -> String
public static string errorMessage()

Returns

String

versionString

Get the version number of EasyARSense.

void easyar_Engine_versionString(easyar_String * * Return)
static std::string versionString()
public static java.lang.@Nonnull String versionString()
companion object fun versionString(): String
+ (NSString *)versionString
public static func versionString() -> String
public static string versionString()

Returns

String

name

Get the product name of EasyARSense. (Including version variants, operating system and CPU architecture)

void easyar_Engine_name(easyar_String * * Return)
static std::string name()
public static java.lang.@Nonnull String name()
companion object fun name(): String
+ (NSString *)name
public static func name() -> String
public static string name()

Returns

String

variant

Get the release version of EasyARSense.

void easyar_Engine_variant(easyar_String * * Return)
static std::string variant()
public static java.lang.@Nonnull String variant()
companion object fun variant(): String
+ (NSString *)variant
public static func variant() -> String
public static string variant()

Returns

String

isLicenseKeyMatched

Verify whether the license key matches the release version, package name and operating system

bool easyar_Engine_isLicenseKeyMatched(easyar_String * licenseKey, easyar_String * packageName, easyar_String * variant, easyar_EngineOperatingSystem operatingSystem)
static bool isLicenseKeyMatched(std::string licenseKey, std::string packageName, std::string variant, EngineOperatingSystem operatingSystem)
public static boolean isLicenseKeyMatched(java.lang.@Nonnull String licenseKey, java.lang.@Nonnull String packageName, java.lang.@Nonnull String variant, int operatingSystem)
companion object fun isLicenseKeyMatched(licenseKey: String, packageName: String, variant: String, operatingSystem: Int): Boolean
+ (bool)isLicenseKeyMatched:(NSString *)licenseKey packageName:(NSString *)packageName variant:(NSString *)variant operatingSystem:(easyar_EngineOperatingSystem)operatingSystem
public static func isLicenseKeyMatched(_ licenseKey: String, _ packageName: String, _ variant: String, _ operatingSystem: EngineOperatingSystem) -> Bool
public static bool isLicenseKeyMatched(string licenseKey, string packageName, string variant, EngineOperatingSystem operatingSystem)

Parameters

licenseKey String
packageName String
variant String
operatingSystem EngineOperatingSystem

Returns

Boolean

enableEyewearSupport

Enable glasses support.

void easyar_Engine_enableEyewearSupport(void)
static void enableEyewearSupport()
public static void enableEyewearSupport()
companion object fun enableEyewearSupport(): Unit
+ (void)enableEyewearSupport
public static func enableEyewearSupport() -> Void
public static void enableEyewearSupport()

Returns

Void

initialize

Initialize EasyAR. Other functions can only be called after initialization.

bool easyar_Engine_initialize(easyar_String* licenseKey)
static bool initialize(std::string licenseKey)
+ (bool)initialize:(NSString*)licenseKey
public static func initialize(_ licenseKey: String) -> Bool
public static bool initialize(string licenseKey)

Parameters

licenseKey String

Returns

Boolean

initialize

Initialize EasyAR. Other functions can only be called after initialization. Android Only Requires passing in an Activity to carry content, used for implementing permission requests, screen recording and other functions. It is equivalent to calling loadLibraries first, then setupActivity, and then initializeKey.

public static boolean initialize(android.app.@Nonnull Activity activity, java.lang.@Nonnull String licenseKey)
companion object fun initialize(activity: android.app.Activity, licenseKey: String): Boolean

Parameters

activity
licenseKey String

Returns

Boolean

initialize

Initialize EasyAR. Other functions can only be called after initialization. Android Only Requires passing in an Activity to carry content, used for implementing permission requests, screen recording and other functions. It is equivalent to calling loadLibraries first, then setupActivity, and then initializeKey. Can specify the native library directory.

public static boolean initialize(android.app.@Nonnull Activity activity, java.lang.@Nonnull String licenseKey, java.lang.@Nonnull String soLibraryDir)
companion object fun initialize(activity: android.app.Activity, licenseKey: String, soLibraryDir: String): Boolean

Parameters

activity
licenseKey String
soLibraryDir String

Returns

Boolean

initializeWithoutSoLibraryLoad

Android Only Initialize EasyAR. Other functions can only be called after initialization. It is equivalent to calling setupActivity first, then initializeKey. This method does not load EasyAR native library files. Need to ensure that these libraries are loaded by yourself or use loadLibraries to load.

public static boolean initializeWithoutSoLibraryLoad(android.app.@Nonnull Activity activity, java.lang.@Nonnull String licenseKey)
companion object fun initializeWithoutSoLibraryLoad(activity: android.app.Activity, licenseKey: String): Boolean

Parameters

activity
licenseKey String

Returns

Boolean

loadLibraries

Android Only Load EasyAR Sense native library files.

public static void loadLibraries()
companion object fun loadLibraries(): Unit

loadLibraries

Android Only Load EasyAR Sense native library files.

public static void loadLibraries(java.lang.@Nonnull String soLibraryDir)
companion object fun loadLibraries(soLibraryDir: String): Unit

Parameters

soLibraryDir String

setupActivity

Android Only Pass in an Activity to carry content, used for implementing permission requests, screen recording and other functions. Note: When running Unity, setupActivity should be called before calling the C# initialize method.

public static boolean setupActivity(android.app.@Nonnull Activity activity)
companion object fun setupActivity(activity: android.app.Activity): Boolean

Parameters

activity

Returns

Boolean

initializeKey

Android Only Initialize key.

public static boolean initializeKey(java.lang.@Nonnull String licenseKey)
companion object fun initializeKey(licenseKey: String): Boolean

Parameters

licenseKey String

Returns

Boolean