Table of Contents

Class SparseSpatialMapManager

Namespace
easyar

The SparseSpatialMap management class is used to manage the sharing function of SparseSpatialMap.

SparseSpatialMapManager

Methods

isAvailable

Check if the SparseSpatialMapManager is available. Returns true when the operating system running is Windows, Mac, iOS or Android.

bool easyar_SparseSpatialMapManager_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()

Returns

Boolean

create

Create.

void easyar_SparseSpatialMapManager_create(easyar_SparseSpatialMapManager * * Return)
static std::shared_ptr<SparseSpatialMapManager> create()
public static @Nonnull SparseSpatialMapManager create()
companion object fun create(): SparseSpatialMapManager
+ (easyar_SparseSpatialMapManager *)create
public static func create() -> SparseSpatialMapManager
public static SparseSpatialMapManager create()

Returns

SparseSpatialMapManager

host

Create a map from SparseSpatialMap and upload it to the EasyAR cloud server for sharing. When the creation is successful, the serverMapId for loading the map from the EasyAR cloud server will be obtained.

void easyar_SparseSpatialMapManager_host(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapBuilder, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_String * name, easyar_OptionalOfImage preview, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndStringAndString onCompleted)
void host(std::shared_ptr<SparseSpatialMap> mapBuilder, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::string name, std::optional<std::shared_ptr<Image>> preview, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string, std::string)> onCompleted)
public void host(@Nonnull SparseSpatialMap mapBuilder, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nonnull String name, @Nullable Image preview, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndStringAndString onCompleted)
fun host(mapBuilder: SparseSpatialMap, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, name: String, preview: Image?, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndStringAndString): Unit
- (void)host:(easyar_SparseSpatialMap *)mapBuilder apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId name:(NSString *)name preview:(easyar_Image *)preview timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * serverMapId, NSString * error))onCompleted
public func host(_ mapBuilder: SparseSpatialMap, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ name: String, _ preview: Image?, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String, String) -> Void) -> Void
public virtual void host(SparseSpatialMap mapBuilder, string apiKey, string apiSecret, string sparseSpatialMapAppId, string name, Optional<Image> preview, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string, string> onCompleted)

Parameters

mapBuilder SparseSpatialMap
apiKey String
apiSecret String
sparseSpatialMapAppId String
name String
preview Optional<Image>
timeoutMilliseconds Optional<Int32>
callbackScheduler CallbackScheduler
onCompleted Action<,,>

Returns

Void

load

Load the map from the EasyAR cloud server into SparseSpatialMap using serverMapId. You can call unloadMap and pass in serverMapId to unload the map.

void easyar_SparseSpatialMapManager_load(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapTracker, easyar_String * serverMapId, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndString onCompleted)
void load(std::shared_ptr<SparseSpatialMap> mapTracker, std::string serverMapId, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string)> onCompleted)
public void load(@Nonnull SparseSpatialMap mapTracker, java.lang.@Nonnull String serverMapId, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndString onCompleted)
fun load(mapTracker: SparseSpatialMap, serverMapId: String, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndString): Unit
- (void)load:(easyar_SparseSpatialMap *)mapTracker serverMapId:(NSString *)serverMapId apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * error))onCompleted
public func load(_ mapTracker: SparseSpatialMap, _ serverMapId: String, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String) -> Void) -> Void
public virtual void load(SparseSpatialMap mapTracker, string serverMapId, string apiKey, string apiSecret, string sparseSpatialMapAppId, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string> onCompleted)

Parameters

mapTracker SparseSpatialMap
serverMapId String
apiKey String
apiSecret String
sparseSpatialMapAppId String
timeoutMilliseconds Optional<Int32>
callbackScheduler CallbackScheduler
onCompleted Action<,>

Returns

Void

clear

Clear the occupied cache data space.

void easyar_SparseSpatialMapManager_clear(easyar_SparseSpatialMapManager * This)
void clear()
public void clear()
fun clear(): Unit
- (void)clear
public func clear() -> Void
public virtual void clear()

Returns

Void