Table of Contents

Class VisionOSARKitCameraDevice

Namespace
easyar

VisionOSARKitCameraDevice implements a camera device based on VisionOS ARKit, outputting InputFrame (including image, camera parameters, timestamp, 6DOF position information, and tracking status). After creation, you can call start/stop to start and stop collecting video stream data. When the device is no longer needed, you can call close to shut it down. It should not be used after close. VisionOSARKitCameraDevice outputs InputFrame through inputFrameSource, and inputFrameSource should be connected to InputFrameSink for use. bufferCapacity indicates the capacity of InputFrame buffer. If more than this number of InputFrame are output from the device and not released, the device will no longer output new InputFrame until the previous InputFrame are released. This may cause issues such as screen freezing.

VisionOSARKitCameraDevice

Constructors

VisionOSARKitCameraDevice

void easyar_VisionOSARKitCameraDevice__ctor(easyar_VisionOSARKitCameraDevice * * Return)
VisionOSARKitCameraDevice()
public VisionOSARKitCameraDevice()
constructor()
+ (easyar_VisionOSARKitCameraDevice *) create
public convenience init()
public VisionOSARKitCameraDevice()

Methods

isAvailable

bool easyar_VisionOSARKitCameraDevice_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()

Returns

Boolean

bufferCapacity

The capacity of InputFrame buffer, default value is 8.

int easyar_VisionOSARKitCameraDevice_bufferCapacity(const easyar_VisionOSARKitCameraDevice * This)
int bufferCapacity()
public int bufferCapacity()
fun bufferCapacity(): Int
- (int)bufferCapacity
public func bufferCapacity() -> Int32
public virtual int bufferCapacity()

Returns

Int32

setBufferCapacity

Set the capacity of InputFrame buffer.

void easyar_VisionOSARKitCameraDevice_setBufferCapacity(easyar_VisionOSARKitCameraDevice * This, int capacity)
void setBufferCapacity(int capacity)
public void setBufferCapacity(int capacity)
fun setBufferCapacity(capacity: Int): Unit
- (void)setBufferCapacity:(int)capacity
public func setBufferCapacity(_ capacity: Int32) -> Void
public virtual void setBufferCapacity(int capacity)

Parameters

capacity Int32

Returns

Void

requestPermissions

Request necessary system permissions on VisionOS, including [World Sensing] and [Camera Access]

void easyar_VisionOSARKitCameraDevice_requestPermissions(easyar_VisionOSARKitCameraDevice * This, easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromPermissionStatusAndString permissionCallback)
void requestPermissions(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(PermissionStatus, std::string)>> permissionCallback)
public void requestPermissions(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromPermissionStatusAndString permissionCallback)
fun requestPermissions(callbackScheduler: CallbackScheduler, permissionCallback: FunctorOfVoidFromPermissionStatusAndString?): Unit
- (void)requestPermissions:(easyar_CallbackScheduler *)callbackScheduler permissionCallback:(void (^)(easyar_PermissionStatus status, NSString * value))permissionCallback
public func requestPermissions(_ callbackScheduler: CallbackScheduler, _ permissionCallback: ((PermissionStatus, String) -> Void)?) -> Void
public virtual void requestPermissions(CallbackScheduler callbackScheduler, Optional<Action<PermissionStatus, string>> permissionCallback)

Parameters

callbackScheduler CallbackScheduler
permissionCallback Optional<Action<PermissionStatus,String>>

Returns

Void

inputFrameSource

Output port of InputFrame

void easyar_VisionOSARKitCameraDevice_inputFrameSource(easyar_VisionOSARKitCameraDevice * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> inputFrameSource()
public @Nonnull InputFrameSource inputFrameSource()
fun inputFrameSource(): InputFrameSource
- (easyar_InputFrameSource *)inputFrameSource
public func inputFrameSource() -> InputFrameSource
public virtual InputFrameSource inputFrameSource()

Returns

InputFrameSource

getMotionInputData

Get synchronized motion input data.

void easyar_VisionOSARKitCameraDevice_getMotionInputData(easyar_VisionOSARKitCameraDevice * This, easyar_OptionalOfMotionInputData * Return)
std::optional<std::shared_ptr<MotionInputData>> getMotionInputData()
public @Nullable MotionInputData getMotionInputData()
fun getMotionInputData(): MotionInputData?
- (easyar_MotionInputData *)getMotionInputData
public func getMotionInputData() -> MotionInputData?
public virtual Optional<MotionInputData> getMotionInputData()

Returns

Optional<MotionInputData>

start

Start collecting video stream data.

bool easyar_VisionOSARKitCameraDevice_start(easyar_VisionOSARKitCameraDevice * This)
bool start()
public boolean start()
fun start(): Boolean
- (bool)start
public func start() -> Bool
public virtual bool start()

Returns

Boolean

stop

Stop collecting video stream data.

void easyar_VisionOSARKitCameraDevice_stop(easyar_VisionOSARKitCameraDevice * This)
void stop()
public void stop()
fun stop(): Unit
- (void)stop
public func stop() -> Void
public virtual void stop()

Returns

Void

close

Close. It should not be used after close.

void easyar_VisionOSARKitCameraDevice_close(easyar_VisionOSARKitCameraDevice * This)
void close()
public void close()
fun close(): Unit
- (void)close
public func close() -> Void
public virtual void close()

Returns

Void

size

Get current image size.

easyar_Vec2I easyar_VisionOSARKitCameraDevice_size(const easyar_VisionOSARKitCameraDevice * This)
Vec2I size()
public @Nonnull Vec2I size()
fun size(): Vec2I
- (easyar_Vec2I *)size
public func size() -> Vec2I
public virtual Vec2I size()

Returns

Vec2I

type

Camera type.

easyar_CameraDeviceType easyar_VisionOSARKitCameraDevice_type(const easyar_VisionOSARKitCameraDevice * This)
CameraDeviceType type()
public int type()
fun type(): Int
- (easyar_CameraDeviceType)type
public func type() -> CameraDeviceType
public virtual CameraDeviceType type()

Returns

CameraDeviceType

cameraOrientation

Angle that the camera image needs to rotate clockwise when displayed in the device's natural orientation.

int easyar_VisionOSARKitCameraDevice_cameraOrientation(const easyar_VisionOSARKitCameraDevice * This)
int cameraOrientation()
public int cameraOrientation()
fun cameraOrientation(): Int
- (int)cameraOrientation
public func cameraOrientation() -> Int32
public virtual int cameraOrientation()

Returns

Int32

frameRateRangeLower

Get current lower bound of frame rate range.

double easyar_VisionOSARKitCameraDevice_frameRateRangeLower(const easyar_VisionOSARKitCameraDevice * This)
double frameRateRangeLower()
public double frameRateRangeLower()
fun frameRateRangeLower(): Double
- (double)frameRateRangeLower
public func frameRateRangeLower() -> Double
public virtual double frameRateRangeLower()

Returns

Double

frameRateRangeUpper

Get current upper bound of frame rate range.

double easyar_VisionOSARKitCameraDevice_frameRateRangeUpper(const easyar_VisionOSARKitCameraDevice * This)
double frameRateRangeUpper()
public double frameRateRangeUpper()
fun frameRateRangeUpper(): Double
- (double)frameRateRangeUpper
public func frameRateRangeUpper() -> Double
public virtual double frameRateRangeUpper()

Returns

Double