Table of Contents

Class AnnotationNode

Namespace
EasyAR.Mega.Scene
Assembly
EasyAR.Mega.Scene.dll

Control annotation data in the scene for MonoBehaviour.

[DisallowMultipleComponent]
public class AnnotationNode : MonoBehaviour
Inheritance
AnnotationNode

Fields

Info

Annotation information.

public AnnotationNode.AnnotationNodeInfo Info

Field Value

Methods

Setup(GameObject, BlockController, AnnotationNodeInfo, LocalTransform)

Use a GameObject to set up AnnotationNode. A GameObject will be placed under BlockController according to the input transform.

public static AnnotationNode Setup(GameObject go, BlockController block, AnnotationNode.AnnotationNodeInfo info, LocalTransform transform)

Parameters

go
block
info
transform

Returns

Setup(GameObject, BlockRootController, AnnotationNodeInfo, LocalTransform, Location)

Use a GameObject to set up AnnotationNode. A GameObject will be placed under BlockRootController according to the input transform and location. Location must have a value.

public static AnnotationNode Setup(GameObject go, BlockRootController root, AnnotationNode.AnnotationNodeInfo info, LocalTransform transform, Location location)

Parameters

go
root
info
transform
location

Returns