Class TargetController
- Namespace
- easyar
- Assembly
- EasyAR.Sense.dll
MonoBehaviour that controls a tracking target in the scene and provides feature extensions in the Unity environment.
[DisallowMultipleComponent]
[RequireComponent(typeof(ActiveController))]
public abstract class TargetController : MonoBehaviour
- Inheritance
-
TargetController
- Derived
Properties
ActiveController
activeSelf controller.
Set MonoBehaviour.enabled to false to disable control.
public ActiveController ActiveController { get; }
IsTracked
Whether the target is tracked.
public bool IsTracked { get; }
Events
TargetFound
Event when the tracking target is found.
public event Action TargetFound
TargetLost
Event when the tracking target is lost.
public event Action TargetLost