Table of Contents

Class SparseSpatialMapController

Namespace
easyar
Assembly
EasyAR.Sense.dll

A MonoBehaviour for a map tracked by easyar.SparseSpatialMap in the scene.

[RequireComponent(typeof(SparseSpatialMapPointCloudRenderer))]
public class SparseSpatialMapController : TargetController
Inheritance
SparseSpatialMapController
Inherited Members

Properties

Info

Map information, available only after MonoBehaviour.Start.

public SparseSpatialMapController.SparseSpatialMapInfo Info { get; }

IsDirectlyTracked

Whether the target is directly tracked.

public bool IsDirectlyTracked { get; }

PointCloud

Point cloud data. Available only after TargetFound.

public List<Vector3> PointCloud { get; }

PointCloudRenderer

Point cloud renderer.

public SparseSpatialMapPointCloudRenderer PointCloudRenderer { get; }

Source

The data source used to create the map. Changes are effective only before MonoBehaviour.Start.

public SparseSpatialMapController.SourceData Source { get; set; }

Tracker

The SparseSpatialMapTrackerFrameFilter that loads the target. If set to null, the map will be unloaded from the previously set MapWorker. It can be changed at any time; loading only occurs while the session is running.

public SparseSpatialMapTrackerFrameFilter Tracker { get; set; }

Methods

HitTest(Vector2)

Performs a Hit Test in the current point cloud, obtaining n (n>=0) position coordinates on a ray from near to far relative to the camera. pointInView needs to be normalized to [0, 1]^2.

Available only when IsDirectlyTracked is true.

public List<Vector3> HitTest(Vector2 pointInView)

Parameters

pointInView