AR session component reference
Explore the properties in the AR Session component window to customize session parameters.

Default component screenshot.

Runtime component screenshot.
| Property | Description |
|---|---|
| Auto start | Controls whether the session starts automatically. If the value is true (default), the session will start automatically at MonoBehaviour.Start().See: session flow control |
| Assemble options | Session assembly options. |
| Enable custom camera | Enable custom camera (default true).Custom cameras include: AR Engine frame source, AR Foundation frame source, all headsets, and all custom frame sources. When using trial products (such as personal edition license, trial XR license, or trial Mega service, etc.) on custom cameras or headsets, EasyAR Sense will stop responding after 100 seconds (Mega users can adjust the duration after approval by EasyAR business) upon each startup. There is no such limitation when using the paid version of EasyAR Sense and the paid EasyAR Mega service. |
| Frame source | FrameSource selection strategy:
|
| Frame filter | FrameFilter selection strategy:
|
| Device list update options | Device list update options. See: Determining availability and device support |
| Timeout | Request timeout, in seconds. |
| Wait time | Wait time, in seconds. If the download is not completed within the wait time, it will continue, and updates will be provided via events once the download is complete. |
| Ignore cache | Ignores the cache, forcing a download regardless of whether the current process has recently downloaded it. |
| Center | AR center mode:
See: Center mode |
| Target | Manually specified center object. During editor runtime, updates with the session state and changes take effect immediately. |
| Current | During runtime, indicates the center object currently being used by the session. |
| Horizontal flip | Horizontal mirror rendering mode. Only available when using image or object tracking. During editor runtime, updates with the session state and changes take effect immediately. |
| Back camera | Horizontal mirror rendering mode for the rear camera:
|
| Front camera | Horizontal mirror rendering mode for the front camera:
|