Mega simulation verification
You can use the simulation feature provided by Sense Unity Plugin or Mega Studio to replay EIF data collected in the target area on a computer and verify Mega localization effects.
Before you start
Simulation mechanism
- Use the phone Toolbox or another application integrated with Sense Unity Plugin in the target area to collect one or more segments of EIF data
- Replay the data on a computer with editor tools
flowchart LR
A[Build Block] --> B[Record EIF data in the target area] --> C[Computer-side simulation] --> D[View localization effect]
Through simulation on a computer, you can view:
- Whether localization succeeds
- The overlay effect of virtual content in the real world
Uses of simulation
Advantages of simulation over real on-site preview:
- Repeatedly replay the same data to compare effects across different Mega Block versions
- Facilitate project development and debugging without on-site debugging
- Load richer virtual content for simulated display
- View and confirm localization effects in advance
- Provide targeted feedback for localization issues
Next steps
For specific operations, refer to the following workflows: