Table of Contents

Mega simulation verification

You can use the simulation feature provided by Sense Unity Plugin or Mega Studio to replay EIF data collected in the target area on a computer and verify Mega localization effects.

Before you start

Simulation mechanism

  • Use the phone Toolbox or another application integrated with Sense Unity Plugin in the target area to collect one or more segments of EIF data
  • Replay the data on a computer with editor tools
flowchart LR

A[Build Block] --> B[Record EIF data in the target area] --> C[Computer-side simulation] --> D[View localization effect]

Through simulation on a computer, you can view:

  • Whether localization succeeds
  • The overlay effect of virtual content in the real world

Uses of simulation

Advantages of simulation over real on-site preview:

  • Repeatedly replay the same data to compare effects across different Mega Block versions
  • Facilitate project development and debugging without on-site debugging
  • Load richer virtual content for simulated display
  • View and confirm localization effects in advance
  • Provide targeted feedback for localization issues

Next steps

For specific operations, refer to the following workflows: