Unity AR simulation runtime
Unity's AR development is sometimes limited by device capability differences, often requiring builds to be tested on mobile phones. When using features related to the real environment (such as sparse spatial mapping or Mega), AR functionality requires a real environment to function, which often necessitates on-site development and testing in specific environments. To improve development efficiency, EasyAR provides a simulation runtime feature that can simulate the working effects of AR devices in the Unity Editor.
Based on Recording EIF files for simulation runtime, the following features can be used in Unity:
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Record EIF files in Unity for use in simulation runtime.
Simulation runtime with EIF files
Use EIF files for simulation runtime in Unity, enabling most development work to be done on a computer and visualized directly.
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Use the session validation tool to quickly verify the session workflow and simulate runtime with EIF files in the Editor.
Related components include:
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This component provides the functionality to record EIF files.
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This component provides the functionality to simulate runtime using EIF files.
DiagnosticsController component
This component is the core controller of the diagnostics system and provides the session validation tool.