Unity ar simulation running
Unity's AR development is sometimes constrained by device capability differences, often requiring builds to be tested on mobile phones. When using features related to real environments (such as sparse-space map or Mega), AR functionality requires an actual environment to operate, which often necessitates on-site development and testing in specific locations. To improve development efficiency, EasyAR provides simulation running capabilities, allowing the simulation of AR device effects within the Unity editor.
Based on recording EIF files and using them for simulation running, the following features can be used in Unity:
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Record EIF files within Unity for use in simulation running.
Using EIF files for simulation running
Use EIF files for simulation running within Unity, enabling most development work on a computer and visualizing the results.
Using the session validation tool
Use the session validation tool to quickly verify session workflows and simulate running using EIF files within the editor.
Related functional components include:
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This component provides the functionality to record EIF files.
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This component provides the functionality to use EIF files for simulation running.
DiagnosticsController component
This component is the core controller of the diagnostics system and provides the session validation tool.