Table of Contents

Mega on-site verification

Use the on-site running feature provided by Sense Unity Plugin or Mega Toolbox to verify Mega localization effects in real time in the target area with the phone-side Toolbox or another application integrated with Sense Unity Plugin.

Before you start

On-site verification workflow

After completing Block construction, you can obtain Block data through editor tools and perform content placement or data annotation. Then you can carry out effect verification tests in the actual application scenario.

The workflow is as follows:

flowchart LR

A[Build Block] --> B[Block data] --> C[Content placement/annotation] --> D[On-site verification]

Device behavior differences

Mobile devices vary widely. Differences in hardware configuration, hardware performance, and operating system versions across models may cause actual effects to appear inconsistent. During development, when previewing on-site running, it is recommended to prioritize iPhone devices for testing. However, note that the display effect on iPhone is not equivalent to the actual performance on other Android or low-end devices. Therefore, to comprehensively evaluate cross-device compatibility, you should additionally cover mainstream Android models and devices in different price ranges based on iPhone testing, ensuring the final effect is optimal in most user scenarios.

Running steps and results

There are clear differences between on-site verification and off-site verification. To obtain accurate running data, it is recommended to complete verification in the real scenario first. For specific operations, refer to the following workflows: